<!-- ;


function Features()

{

a  = new Array(80)
a[0] ="Bitter "
a[1] ="Big "
a[2] ="Black "
a[3] ="Blue "
a[4] ="Broken "
a[5] ="Brown "
a[6] ="Dark "
a[7] ="Dead "
a[8] ="East "
a[9] ="Fallen "
a[10] ="Flat "
a[11] ="Forbidden "
a[12] ="Friendly "
a[13] ="Great "
a[14] ="Green "
a[15] ="High "
a[16] ="Last "
a[17] ="Light "
a[18] ="Little "
a[19] ="Lone "
a[20] ="Lost "
a[21] ="Low "
a[22] ="New "
a[23] ="Nine "
a[24] ="No "
a[25] ="North "
a[26] ="Old "
a[27] ="One "
a[28] ="Poor "
a[29] ="Red "
a[30] ="Seven "
a[31] ="South "
a[32] ="Tall "
a[33] ="Three "
a[34] ="Two "
a[35] ="West "
a[36] ="White "
a[37] ="Lesser "
a[38] ="Broad "
a[39] ="Kill the "
a[40] ="Lose the "
a[41] ="King's "
a[42] ="Queen's "
a[43] ="Fear the "
a[44] ="Half "
a[45] ="False "
a[46] ="Fake "
a[47] ="Honest "
a[48] ="Call My "
a[49] ="Lose My "
a[50] ="Find My "
a[51] ="Drowned "
a[52] ="First "
a[53] ="Bitter "
a[54] ="Day's "
a[55] ="Hero's "
a[56] ="Jump the "
a[57] ="Over the "
a[58] ="Free "
a[59] ="Never Find The "
a[60] ="Watch Out For The "
a[61]=""
a[62]=""
a[63]=""
a[64]=""
a[65]=""
a[66]=""
a[67]=""
a[68]=""
a[69]=""
a[70]=""
a[71]=""
a[72]=""
a[73]=""
a[74]=""
a[75]=""
a[76]=""
a[77]=""
a[78]=""
a[79]=""


b  = new Array(50)
b[0] ="Walk "
b[1] ="Arrow "
b[2] ="Boot "
b[3] ="Bot "
b[4] ="Bridge "
b[5] ="Brothers "
b[6] ="Castle "
b[7] ="Chance "
b[8] ="City "
b[9] ="Dog "
b[10] ="Dragon "
b[11] ="Fish "
b[12] ="Giant "
b[13] ="Goat "
b[14] ="Hells "
b[15] ="Hope "
b[16] ="Horn "
b[17] ="Horse "
b[18] ="Hut "
b[19] ="Lady "
b[20] ="Lord "
b[21] ="Luck "
b[22] ="Maiden "
b[23] ="Man "
b[24] ="Mile "
b[25] ="Moon "
b[26] ="Mud "
b[27] ="Night "
b[28] ="Oak "
b[29] ="Pine "
b[30] ="Port "
b[31] ="Sisters "
b[32] ="Snake "
b[33] ="Spirit "
b[34] ="Sword "
b[35] ="Thunder "
b[36] ="Top "
b[37] ="Treasure "
b[38] ="Troll "
b[39] ="Walk "
b[40] ="Warrior "
b[41] ="Wind "
b[42] ="Wolf "
b[43] ="Disappointment "
b[44] ="Fox "
b[45] ="Pig "
b[46] ="End "
b[47] ="Hero "
b[48] ="Home "
b[49] ="Heart "


c  = new Array(26)
c[0] ="Lake"
c[1] ="Promontory"
c[2] ="Rise"
c[3] ="River"
c[4] ="Bluff"
c[5] ="Valley"
c[6] ="Cove"
c[7] ="Creek"
c[8] ="Plain"
c[9] ="Point"
c[10] ="Desert"
c[11] ="Downs"
c[12] ="Glen"
c[13] ="Gorge"
c[14] ="Gully"
c[15] ="Hill"
c[16] ="Mountain"
c[17] ="Hollow"
c[18] ="Island"
c[19] ="Lagoon"
c[20] ="Peak"
c[21] ="Island"
c[22] ="Marsh"
c[23] ="Rock"
c[24] ="Vale"
c[25] ="Harbour"


d  = new Array(6)
d[0] ="River"
d[1] ="River"
d[2] ="Bay"
d[3] ="Lake"
d[4] ="Creek"
d[5] ="Sea"

e  = new Array(7)
e[0] ="Grove"
e[1] ="Forest"
e[2] ="Woods"
e[3] ="Forest"
e[4] ="Copse"
e[5] ="Forest"
e[6] ="Woods"

f  = new Array(12)
f[0] ="Mountain"
f[1] ="Hill"
f[2] ="Tier"
f[3] ="Mountain"
f[4] ="Rock"
f[5] ="Mountain"
f[6] ="Peak"
f[7] ="Hill"
f[8] ="Hill"
f[9] ="Rise"
f[10] ="Bluff"
f[11] ="Mountain"


g  = new Array(22)
g[0] ="Mine"
g[1] ="Valley"
g[2] ="Flat"
g[3] ="Bluff"
g[4] ="Valley"
g[5] ="Dale"
g[6] ="Dell"
g[7] ="Desert"
g[8] ="Downs"
g[9] ="Glen"
g[10] ="Gully"
g[11] ="Hill"
g[12] ="Hollow"
g[13] ="Mountain"
g[14] ="Peak"
g[15] ="Plain"
g[16] ="Prairie"
g[17] ="Rise"
g[18] ="Rock"
g[19] ="Steppe"
g[20] ="Tier"
g[21] ="Vale"




var rana = Math.floor(Math.random()*80)
var ranb = Math.floor(Math.random()*50)
var ranc = Math.floor(Math.random()*26)
var rand = Math.floor(Math.random()*6)
var rane = Math.floor(Math.random()*7)
var ranf = Math.floor(Math.random()*12)
var rang = Math.floor(Math.random()*22)


document.names.water.value  = a[rana] + b[ranb] + d[rand]
var rana = Math.floor(Math.random()*80)
var ranb = Math.floor(Math.random()*50)

document.names.trees.value  = a[rana] + b[ranb] + e[rane]
var rana = Math.floor(Math.random()*80)
var ranb = Math.floor(Math.random()*50)

document.names.hills.value  = a[rana] + b[ranb] + f[ranf]
var rana = Math.floor(Math.random()*80)
var ranb = Math.floor(Math.random()*50)

document.names.land.value  = a[rana] + b[ranb] + g[rang]


}

// end hide -->

